prism docs · Looks · Choosing looks

Choosing looks

A look is what a surface shows: a colour, a moving pattern, a picture, a video or some text. You choose looks from the library, which opens beside the inspector, and you can give one look to many surfaces at once, so changing it once changes them all.

WhereDesign ▸ select a surface ▸ click its look at the top of the inspector
What's in it93 built-in looks, your pictures and videos, your own and AI looks, and packs
Shared looksOne look on many surfaces: change it once, they all follow
ModeSimple everything on this page
Advanced Map across shows straight away (Simple: under More…)
1 · Looks, materials and layers 2 · Open the library 3 · Find a look 4 · Put it on 5 · Quick picks 6 · Drag a look onto a surface 7 · One look on several surfaces 8 · Whole scene 9 · Hints and tips 10 · When something looks wrong 11 · Mouse and keyboard

1Looks, materials and layers

The app uses both words: the slot and the library say material (Change material), and the panel where you change its settings is the look panel.

2Open the library

  1. In Design, select a surface: click it on the canvas or click its row in the Surfaces list.
  2. At the top of the inspector on the right, click the surface's look: the slot with a small picture and the look's name. A surface with no look says Choose a material.
  3. The library opens beside the inspector, over the edge of the canvas, so your surfaces stay in view. Its title says what you are changing: Change material for this layer, or Add a layer if you pressed + in Layers.
  4. To close it, press Esc, click the slot again or click anywhere outside it.
The library open beside the inspector, over the edge of the canvas
The library: Library · Packs · Create with AI at the top, then the search box, All · Materials · Media · AI, and the looks in groups. A tick marks the look this layer uses (Plasma, under In this project). The canvas stays visible on the left, so you can drag a look straight onto a surface; on the right, the inspector shows the Wall's look in its slot.
Three sources in one place. Library holds the looks, your pictures and videos, and anything you made with AI. Packs are ready-made sets of looks with their automation (Animation packs). Create with AI makes new animations, textures and shaders (AI animations).

3Find a look

  • Groups. The looks come in groups, in this order: In this project (the shared looks you have made), Basic, Light & strobe, Edges & outlines, Audio-reactive, Patterns, Geometric, Organic, Nature & elements, Retro & glitch, Illusions, Wipes & reveals, Utility and Media & text, then Your materials, AI shaders, AI textures, Images and Videos. Click a group's heading to fold it away.
  • Search. Type in Search. Every word must match the look's name, its group or its description, so edge finds the outline looks and water finds Caustics and Water Fill. While you search, matching looks from packs show too, under From packs.
  • Show. All, Materials, Media (your pictures and videos) or AI.
  • See it move. Hover a tile with the mouse and its picture plays.
  • Grid or list. Grid view and List view are next to the search box; in the grid, Thumbnail size at the bottom makes the tiles bigger or smaller. The library remembers these, and the Show choice too; a search that finds nothing under that choice offers Search everything.
The library showing the results of a search for edge
A search for edge: 19 of the 94 items match, from the outline looks to Fire, whose description mentions the bottom edge. The small number on a tile is how many surfaces use it; click it to select them all.
Just start typing. With a tile focused, any letter you type goes into the search box. ↓ takes you back into the grid and Esc clears the search.

4Put it on

  1. Click a tile, or press Enter on it. The look replaces the look of the layer you opened the library from, and keeps that layer's blend, opacity, speed and placement.
  2. The library closes and the look panel opens in its place, with the look's presets and settings.
  3. Didn't like it? Ctrl+Z puts the old look back. Each pick is one undo step, such as Apply Plasma to Wall.

Several surfaces at once. Select them first (Ctrl+click in the list or on the canvas), then open the library from one of them. Its title says For the 3 selected surfaces, and a pick puts the look on all of them in one undo step, replacing each one's top layer (from the layer stack's +, it adds a new top layer to each). Masks and locked surfaces are skipped, and a message says so.

Details before you choose

Press Space on a tile, or click the ⋯ that appears in its corner, to see its details under the grid: what it is, how many settings it has and which surfaces use it. The buttons there:

ButtonWhat it does
The main buttonPuts it on, and says where: Use on Wall, Add to Wall or Apply to 3 surfaces. When it can't, it says why (Wall is locked).
+Add it as a new layer instead: keeps the current look and puts this one on top.
Whole sceneOne layer spanning every surface (see Whole scene).
View codeThe look's shader code (GLSL), for the curious.
DeleteFor your own pictures, videos and looks (built-in looks can't be deleted). It asks first, and says how many layers use it.

The tile's right-click menu

Right-click a look's tile for Apply to the selection, Add as a layer to the selection, Replace all layers of the selection and Apply to every surface. These work on the surfaces you have selected (not only the layer the library was opened for), and the library stays open so you can carry on.

The details of the Fire look under the library grid
Fire's details: its group, how many settings it has and what it does, the button that puts it on this layer, then +, Whole scene and View code.
The right-click menu of a tile in the library
Right-click a tile to put it on the whole selection, add it as a layer, replace every layer, or put it on every surface.

5Quick picks

Under the slot, Quick picks shows up to five looks you used recently, as small pictures. Click one to put it on this layer without opening the library; the look panel opens as after any pick. Until you have used five looks, prism fills the row with Solid, Gradient, Plasma, Noise Flow and Test Grid.

The top of the inspector: the Wall's look slot, quick picks, Create animation with AI and the shared-look line
A new browser after one pick: Plasma, then the starters. Under them, Create animation with AI and the shared-look line.
The look slot with five recent looks under it
After a few picks: your recent looks. Hover one to see its name.
Per browser. Quick picks are kept in this browser, not in the project, so they follow you from project to project.

6Drag a look onto a surface

You can drag any tile out of the library and drop it where you want it:

Drop it onWhat happens
A surface on the canvasA label by the pointer says Apply to Door. On the selected surface it replaces the selected layer's look; on another surface it replaces its top layer (or becomes its first layer).
A row in the Surfaces listThe same as dropping on that surface.
The slot in the inspectorWhile you drag, the slot says Drop to use it here; it goes on that layer.
Whole sceneIt spans every surface (see Whole scene).
Dragging the Liquid Marble tile from the library onto the Wall on the canvas
Dragging Liquid Marble onto the Wall: the label says where it will go before you let go. The library was opened from the Pillar, but a drop goes wherever you let go.
Pictures and videos add a layer. A picture or a video dropped on a surface goes on as a new top layer, so the look underneath stays. To replace a look with a picture instead, pick the picture from the slot.

7One look on several surfaces

When you put a look from the library on a surface, prism keeps it as a shared look in your project. Put the same look on another surface and the two share it: change a colour in the look panel once and both change. This is how you keep a show consistent, and it keeps big shows light.

To…UseWhat happens
Change one surface onlyDuplicate lookThis surface gets its own copy (Kaleidoscope 2), which starts identical and appears in In this project. The others keep the original.
Freeze one surface as it isMake independentThis surface keeps the look but stops following the shared one. Nothing is added to the library.
Share a look that isn't sharedShare lookFor a layer that says Only this layer has this look.: adds it to In this project so other surfaces can use it.

Changing a shared look for everyone. Open the library from a surface with a shared look and a switch appears under its title, Change the material for: This surface (the default) or All 2 surfaces. With All, the pick changes the shared look itself, so every surface sharing it follows.

The Wall's shared-look line with its Look menu open: Edit the look, Duplicate look, Make independent
The Wall and the Pillar share one Kaleidoscope: Shared by 2 surfaces, and the ⋯ menu to edit, duplicate or unlink it.
The top of the library with the Change the material for switch: This surface or All 2 surfaces
This surface changes only the Wall; All 2 surfaces changes the Kaleidoscope on the Wall and the Pillar together.
“Why did the other wall change too?” Because they share the look. The look panel says Changes apply to all 2 surfaces sharing it. Use Duplicate look first when you want a variation.
Pictures and videos never share. Each image or video layer keeps its own settings, so you can place the same picture differently on every surface.

8Whole scene

Normally each surface shows its own copy of a look, fitted to it. Whole scene does the opposite: one picture is laid across all your surfaces at once, as the audience sees them, as if one big image were projected over the whole room but visible only on your surfaces. Great for a picture or a pattern that should flow from one object to the next.

  1. Click Whole scene at the top of the Surfaces list (it appears once you have surfaces). The library opens with the title Whole scene: One layer spanning every surface.
  2. Pick a look, a picture or a video. The button reads Span every surface.
  3. Every surface gets a new layer on top that shows its part of the one picture. Masks, locked surfaces and full ones (four layers) are skipped. It is one undo step.
The Whole scene row at the top of the Surfaces list and the library open for it
The Whole scene row opens the library for all surfaces at once.
The Synthwave look spread across four surfaces as one picture
Synthwave on Whole scene: the sun and the grid carry on from the Wall to the Door, the Pillar and the Window.

You can also drop a tile on the Whole scene row, or use the Whole scene button in a tile's details. A layer that spans the scene says · whole scene in its row. Each layer's own choice is under Position & fit ▸ Map across: This surface or Whole scene (in Simple mode, click More… in Position & fit to see it).

9Hints and tips

10When something looks wrong

You seeWhyFix
“Pick a surface first”Nothing is selected.Click a surface on the canvas or in the list.
“Wall is locked”The surface, or its group, is locked.Unlock it with the padlock in the Surfaces list.
“Wall is a mask”Masks cut the surfaces below them; they have no looks.Right-click it ▸ Make it a surface if you want a look on it.
“already has four layers”A surface holds four layers at most.Delete a layer, or replace one instead of adding.
Changing one surface changed othersThey share the look.Duplicate look or Make independent first.
The new look shows blackIt is see-through where nothing is lit (rain, sweeps, most wipes), or a transition that hasn't started.Put another look on a layer below it; see the badges.
A dropped look went nowhereIt was dropped on the canvas but not on a surface.Drop it on a surface, a row in the list, or Whole scene.

11Mouse and keyboard

ActionHow
Open or close the libraryClick the look's slot (or Enter when it has focus) · Esc or click outside to close
Open the look panelDouble-click the slot · E · Edit on the layer's row
Move between tilesArrow keys · Home / End for the first and last
Put a look onClick · Enter · drag it onto a surface
DetailsSpace · the ⋯ in a tile's corner
SearchStart typing · ↓ back to the grid · Esc clears it
Tile menuRight-click · Shift+F10 or the Menu key on a focused tile
Undo a pickCtrl+Z