prism docs · Getting started · Several projectors

Several projectors Advanced

Two or more projectors can light one scene: side by side along a long wall, or from two sides of an object. prism gives each projector its own window, scans them all from one phone position, and blends the overlaps so the light stays even across the join.

WhereSetup ▸ Outputs ▸ Add projector
Up to8 projectors, each with its own window
ScanSetup ▸ Scan ▸ Scan all 2 projectors
BlendDesign ▸ P1 ▸ Soft edge: from Edges, Stage or Camera
1 · Add a projector 2 · Windows and Identify all 3 · Scan all projectors 4 · The blend 5 · Soft edges by hand 6 · Black level 7 · Test patterns 8 · Trim 9 · The stage 10 · Surfaces per projector Hints and tips When something looks wrong
Tested in the simulator. Scan all and the camera-measured blend have so far been tested with prism's simulated projectors. The screenshots on this page come from its two-projector room: two projectors overlapping by a quarter on a wall, with a box in the overlap.

1Add a projector

  1. Connect the second projector as another extended display.
  2. Switch to Advanced, go to Setup ▸ Outputs and click Add projector. A second card appears: P2.
  3. Rename them (click the name on each card): “Left” and “Right” beats P1 and P2.
Setup, Outputs with two projector cards, Add projector, Open all and Identify all
Two projectors. Open all opens every window on its own screen; Identify all names them on the wall.

The trash button on a card removes that projector together with its surfaces (it asks first if the projector has any); it is one undo step.

2Windows and Identify all

Each projector needs its own window, fullscreen on its own screen, exactly as with one (Projectors and outputs). Open all opens them together: with screen access allowed (Find screens), each lands on its projector. Then Identify all shows each projector's name, so you can check which is which.

Two projector outputs showing Projector 1 and Projector 2 identify patterns
Identify all: each projector shows its own name and resolution.

3Scan all projectors

You can scan projectors one at a time (Projector to scan: P1 · P2), but Scan all is better: it scans every projector from one phone position and links the scans, so the camera can measure how they overlap.

  1. Place the phone where it sees every projection at once, beside one of the lenses, and prop it.
  2. On the Scan step, in All projectors, click Scan all 2 projectors. Each projector is scanned in turn while the others stay black.
  3. Keep the phone still until the last one is done. After the first, each scan starts with a check against it: the first projector lights up briefly so the phone can confirm it hasn't moved.
  4. Read the result for each projector, then let the camera measure the blend.
The Scan step with Projector to scan P1 and P2, and the All projectors panel
The Scan step with two projectors: Projector to scan for one at a time, and All projectors for Scan all.
Scan all running: Scanning P2, 2 of 2
Running: “Scanning P2 · Projector 2”, with Stop.
Scan all done: P1 Reference, P2 Linked, and the camera measured how the projectors overlap
Done: P1 is the Reference, P2 is Linked, and they blend.
ResultMeaning
ReferenceThe first projector scanned; the others are measured against it.
LinkedThe phone hadn't moved: the scans line up exactly.
Phone moved — correctedThe phone moved a little between scans; prism measured the move and corrected for it.
Not confirmedprism couldn't check this scan against the first one; the reason is shown. Click Rescan for that projector, or Scan all again if the phone's page was reloaded.

4The blend

Where two projectors overlap, both light the wall, so the overlap is twice as bright as the rest. A soft edge fades each projector out across the overlap so that together they add up to the same brightness everywhere.

After Scan all, prism sets it up for you: every scanned projector gets Edge blending on, measured by the camera (“The camera measured how the projectors overlap: they blend”). To see it, click P1 in the canvas toolbar.

The projector's settings: Soft edge with Edge blending on, Blend from Camera, the ramp and its graph
P1's Soft edge: Blend from Camera, the ramp (Curve, Midpoint, Projector gamma) and the graph of both projectors' light.
Blend fromWhat sets the overlapUse it when
CameraMeasured by Scan all: any shape of overlap, shadows included.You scanned every projector in one go (best).
StageWhere the projectors' frames overlap on the stage.You lined the frames up by hand.
EdgesFour ramps you set by hand: left, right, top, bottom.A simple side-by-side setup, or fine-tuning.

The graph shows this projector's light, the other's and their sum: teal when the sum is flat (even), amber when it isn't. The ramp shapes the fade: Curve (how gentle), Midpoint (where the two meet) and Projector gamma (match it to your projectors, usually around 2.2). With Camera and Stage, Widest blend zone caps how wide the fade may get.

Both projectors showing white through their soft edges
The White test pattern through the camera-measured blend, P1 above and P2 below. Each fades out across the overlap (P1 on its right, P2 on its left), so on the wall they add up to an even white. The bright patches are the box's shadows: where the box blocks one projector, the other lights that spot fully.

5Soft edges by hand

With Blend from Edges, set how many projector pixels each edge fades over: Left, Right, Top, Bottom. Match the stage overlap fills them in from the stage.

Soft edge with Blend from Edges: Left, Right, Top and Bottom sliders and Match the stage overlap
Blend from Edges: one fade width per side.

6Black level

A projector's “black” is never quite black, and where two overlap their blacks add up: in a dark scene the overlap shows as a grey band. Black level fixes this by raising everything outside the overlap to match. Show black on every projector (a dark scene, or Black on the cards), then raise Lift outside the overlap until the band disappears; Lift feather softens the step.

7Test patterns

Test pattern in a projector's settings shows a pattern on every projector while it's on: White (check the blend is even), Grey (check mid-tones and colour), Stage grid (a grid across the whole stage, to line projectors up by eye). Set it back to Off when you're done.

Both projectors showing the stage grid
Stage grid: one grid running across both projectors.

8Trim

Two projectors never match exactly, even of the same model. Trim matches this projector's Brightness and its Red, Green and Blue to the others (0–150%). Compare them side by side on White and Grey, and bring the brighter one down rather than the dimmer one up. Reset returns to 100%.

The Trim section: Brightness, Red, Green and Blue
Trim: brightness and colour per projector.

9The stage

The stage is a map of where each projector's picture lies in the shared scene. Content set to span the whole scene runs across all of them as one picture, and the Stage blend uses it.

The stage editor with P1 and P2 frames and its buttons
The stage: P1 and P2 and how they overlap.

10Surfaces per projector

Every surface belongs to one projector. The canvas toolbar's P1 · P2 · + switches which projector you're working on; each projector's window shows only its own surfaces. A 3D object can be lit by several projectors at once (its card's Add here).

The canvas toolbar with the P1 and P2 buttons and +
P1 · P2 · +: the projector you're designing for, and a quick way to add one.

Hints and tips

When something looks wrong

You seeWhyFix
No Add projectorYou're in Simple.Switch to Advanced.
Scan all is greyed outA projector window isn't open, or the phone isn't connected yet.Open every window (Open all) and pair the phone.
“Not confirmed” after Scan allThe phone moved, a projector window was closed or black, or the phone's page was reloaded.Read the reason; Rescan that projector (or Scan all again).
“The projectors blend from the stage: line their frames up in Design ▸ Output ▸ Stage.”The phone couldn't link the scans (an older camera page).Line the frames up on the stage, or reload the phone's page and Scan all again.
The overlap is brighter or darker than the restNo blend, the wrong widths, or the wrong gamma.Edge blending on; check on White; adjust Curve and Projector gamma until the graph's sum is flat.
A grey band in dark scenesThe blacks add up in the overlap.Raise Lift outside the overlap.
The two sides differ in colourThe projectors don't match.Trim the brighter or bluer one.
Camera can't be chosenIt needs every projector scanned in one go.Scan ▸ Scan all projectors.
Match soft edges to overlap is greyed outThe frames don't overlap on the stage.Overlap the frames first.
prism documentation · Getting started · screenshots taken in prism's simulator · 28 Sept 2026